Starfield rating in Microsoft Store – only 2.8 points: the main problem is poor optimization

Some players have already managed to get acquainted with Starfield as part of the early premium put, and yesterday the official release of the space role-playing game from Bethesda Game Studios took place, and the game rating in Microsoft Store is at a mark of 2.8 points. As for Steam, here the situation looks exactly the opposite. Starfield has more than 22 thousand in the Steam service. reviews, and 83% of them are positive.

The main negative reviews of players about Starfield, both on Xbox and PC, are mainly related to the optimization of the game. In addition, numerous loading screens adversely affected the feeling of immersion in the game process.

Speaking about how successful the role -playing game from Bethesda is, this morning, the general director of Microsoft Gaming, Phil Spencer said that on the day of the release of Starfield has attracted more than 1 million. players on all platforms on which the novelty came out: PC, Xbox Series X and Xbox Series S.

Todd said that everything is fine with optimization and you just need to update the PC.

Hypocrisy Toda has no limit

My old women 3080, i912900k and 32 GB DDR5 are already outdated and not worthy of the Great Stulfield

The main problem is bad optimization

Yes, who is at all looking and writes about the rating in Microsoft Store ? WTF. You specially wrote the news to choke the game ?

Of course, what did you think?! Poor players like the game, and toxic Cheliki from playgrounds ruin the game of evaluations on all kinds of platforms and forums. The world conspiracy of the Masons.

Yes, the most important problem is bad optimization.And the fact that the plot is iv and the whole game is a dull sheep is not the main thing.

I myself even realized what I wrote? With all my interest in the games about the space and the expectation of this masterpiece, having bought a game in Steam, I mastered only four hours and realized that this is a full hat. Atmosphere zero, plot zero, graphics zero, wooden characters like the whole game. Deleted and so far I forgot about this misunderstanding that I waited for three years for sure. Set the masses effect and was happy. There is an atmosphere and plot and even even looking at her age graphics.

Yeah, for sure these estimates are just 100% consistent with this "Masterpiece" 10/10 5/5 This is straight some mockery over the players. I have no doubt in the comerly success, "Wheels spin – Babobos are getting tormented"

They just need to update your computers

You can instructions on boxing?

It would be for what, I would understand if the revolution is in the schedule, it is how to buy a shabby penny, and it will only demand 98 gasoline, it stalls with the rest, dubious pleasure.

Yes, sell boxing and buy a bakery)

what is 98, rocket fuel is more likely 🙂

And xbox-ss also needs to be updated!

I’ll call the service directly: "And can I on my Xbox Series X Vidyak there some kind of RTX 5090 to fall on 32GB of memory, and the percent of the nuclei is 50 please, well, and 300GB operations add a pl.. And then Tod asshole says that I just have Xbox already old ("

I am wildly outraged by the absence of any patches a week after the release. There are not even hotfixes. Apparently they are not in a hurry at all, they are all satisfied.

So wait for the models to fix everything

I am also in shock that there was no patch of the first day

The release was just yesterday.

Well, in fairness, for the sake of MB, a large patch is prepared

The release was September 1st. No need to engage in the literacy.

Reviews in Steam paid, real reviews are maximum 20 % positive, and then because they bought. Against the background of f4, Starfield is just a bunch of manure.

It’s just that only ardent fanatics of Todd bought in Steam and they are a game of norms, even online shows that there are not so many regarding other high -profile releases. The rest went to Gampass for 3 kopecks because they understand that this is a fair price for such a game, there is real rating there.

Well, not true, they are in one "price" categories, just raise the archives and read what they wrote about F4, and "recommendations" in Steam and in general, the fact of purchase is called "Trust loan", Whether it is justified or not a different question, but you clearly have no right to cause people to call people bots or paid.

For example, what the author of CRP writes:
"OCCLUSION CULLINGS present Handled in Realtime. The Planet Flora System and Biomes IS Insane On How It Works. I Cant Wait for bgs to Release a ck so we can toy with it further."
"The Way This Engine Works is by Procedural Generated Tiles. The Engine is Fed a List of Data Such as Fauna, Biomes, Prefabed Locations, Seasons and Weather, Climate, and Much More and Creates it at Run Time. This Might Be the One True Chance to Finally Create My Original Desire in a bgs Engine."

And this is awaiting not only moderners, who, by the way, are not enough, but everyone who has been playing fashionable foul and Skyrim for years and plans to play Starfield.

I will not argue with whether the Starfield is good or bad, it is certainly bad in the current form, especially with regard to the speed of the engine, I am also familiar with the opinion of the people with whom I communicate in the BGS games, regarding the plot, and again, to it. There are also many questions. But despite this, I bought the Starfield with a gift of the day before yesterday, let it be, maybe the game and updated engine will shoot still, I am happy to hide in the game with available means in anticipation of the release of CreationKit. That’s when other developers will release games with the engine open for modding, then it will make sense to compare, but for now we have what we have, try, for example, to stick a new location and the plot branch in KP77, and not boost the car or pants crossbars.

Intel Arc Game on Driver 31 update.0.101.4885: Support Assassin’s Creed Mirage and Forza Motorsport

A new version of the Intel ARC driver is available & Iris Xe Graphics Driver Non-WHQL for Windows 11 and Windows 10. The update includes support for new games on Intel ARC A-Series: Assassin’s Creed Mirage and Forza Motorsport, as well as improving performance.

Intel announced the availability of Intel ARC driver & Iris Xe Graphics Driver version non-wHQL. This driver update will significantly improve game experience for computers with Intel ARC A-Series graphic processors, providing improved performance in popular games and support for new titles..

In updating the Intel Arc Game on Driver 31 driver.0.101.4885 The following innovations and improvements for gamers are presented:

Support for new games

This driver supports new games on the Intel ARC A-Series graphic processors:

Improving performance in games

Comparison with previous versions of Intel drivers shows a noticeable improvement in performance in a number of popular games:

  • Forza Motorsport (DX12): Improving performance by 19% at 1440p with high settings.
  • Resident Evil 4 (DXR): Improving performance by 27% at 1080p with high rays trace settings. (Dx12): Improving performance by 12% at 1080p with ultra-settings.

Compared to Intel

    (Dx11): Improvement by 9% at 1080p with maximum settings. (Dx11): Improvement by 37% at 1080p with ultra-settings. (Dx11): improvement by 5% at 1080p with the highest settings. (Dx11): Improvement by 32% at 1080p with ultra-settings.

  • Final Fantasy XIV Online (DX11): Improvement by 7% at 1080p with ultra-settings. (Dx11): Improvement by 42% at 1080p with ultra-settings. (Dx11): Improvement by 88% at 1080p with high settings. (Dx11): improvement by 10% at 1080p with ultra-settings. (Dx11): improvement by 10% at 1080p with ultra-settings. (Dx11): improvement by 6% at 1080p with very high settings. (Dx11): Improvement by 14% at 1080p with ultra-settings. (Dx11): Improvement by 90% at 1080p with additional settings. (Dx11): Improvement by 119% at 1080p with high settings. (Dx11): improvement by 8% at 1080p with very high settings. (Dx11): improvement by 10% at 1080p with high settings. (Dx11): improvement by 22% at 1080p with ultra-high settings.
  • Divinity: Original Sin – Enhanced Edition (DX11): Improvement by 9% at 1080p with ultra-settings.

Fixed problems

In updating the Intel Arc Game on Driver 31 driver.0.101.4885 The following problems were fixed:

Intel ARC video cards

    (Dx12): The game could suddenly fly out during gameplay. This problem is now fixed.

  • UNCHARTED: Legacy of Thieves Collection (DX12): characters in the game could have distorted textures. Now the textures are displayed correctly. (DX12): Players could face random instability in some areas of the game. The problem is resolved. (DX12): During the game, there could be problems with color distortion. Fixed in this update. (DX12): The game could fly out when the Global Illumination settings was installed on Lumen Epic. Now this bug is fixed.
  • Adobe After Effects: The program could fly out during rendering operations. This problem was also fixed.
  • Some laptops with Intel ARC A-Series graphics could incorrectly display the overstated default frequency value. This problem is now resolved, and the frequency reports should now be accurate.

Famous problems

Famous problems in updating the Intel ARC driver & Iris Xe Graphics Driver

Digital Foundry tested the Resident Evil Village on the iPhone 15 Pro and iPad Pro M1

Digital Foundry has published a video dedicated to the port Evil Village to iPhone. They were especially called MetalFX, Apple’s scaling technology, which (finally) appeared in the iPhone.

Firstly, they note that the actual resolution when using Metalfx is slightly lower than when using Mac. Take an example of an image in size 1920 x 1080: the principle of Metalfx is to calculate the smaller image and its increase. On Mac, they calculated that the image is designed with a ratio of 0.5 along each axis, that is, an image in size of 960 x 540. On the iPhone, the ratio in their opinion 0.4 or 768 x 432. Given the high resolution of the iPhone screens, they indicate that the loss of quality is small.

The second interesting point: they show that the increase is paradoxically lower than on Mac (about 40% compared to about 70% on Mac). They cannot check whether the iPhone graphic processor is a narrow place (effective taking into account the energy budget, but weak in absolute terms) or NPU, which performs part of the calculations associated with the expansion. But they note that this problem has already been observed on the NVIDIA of the Essential level with DLSS 2 (METALFX equivalent).

However, for them, the best choice is the MetalFX “Quality” mode: the rest of the options lead to excessive detection of the image or too weak smoothing (t. e. the appearance of a forest).

As for overall performance, Digital Foundry journalists note that you can constantly reach a speed of about 30 frames per second, experimenting with options, but the iPhone 15 PRO does not have enough power to constantly provide a speed of 60 frames per second, due to the processor due to the processor. Similarly, some slowdown related to the processor is also probably observed here due to a small number of nuclei in A17 Pro. Finally, they managed to test the game on the iPad Pro M1, which provides higher performance, but does not approach 60 frames per second.

They offer settings that can be used to obtain good performance in a resolution of 900p with several accurate settings.

Finally, from a more practical point of view, they believe that sensory management is not effective enough and that the delay of Bluetooth controllers is too high, but the game is still an excellent technological demonstration. And they hope that the Port Resident Evil 4 will make some adjustments to the settings and performance.

New Assassin’s Creed Mirage gameplay Tisrate unique Basim’s unique abilities

Despite the fears and despite the leaks, Assassin’s Creed Mirage from Ubisoft, fortunately, is preparing to become a fantastic return of the famous series. However, this does not mean that she is not going to do something a little differently. Assassin’s Creed Mirage’s last gameplay trailer actually shows how Basim uses a rather unique mechanics, which seems to be no different from the SPLINTER Cell mechanics “Mark and Eliminate”.

In the Assassin’s Creed Mirage gameplay trailer, shown during the PlayStation Showcase presentation on May 24, Ubisoft shows how Basim uses eagle vision to determine several targets and, apparently, plans to pre-plans to eliminate consistent killings to eliminate them.

As you can see at the image below and about 1:10 in the trailer itself, we are shown for a short time three hologram -like versions of Basim before a quick scene, in which Basim kills three figures similar to guards.

This should be treated with a share of skepticism, but this, of course, suggests that players will be able to combine murders with accurate, pre -planned actions – one feature of the gameplay that made both Splinter Cell Conviction and Splinter Cell Black List in 2010 and 2013 respectively.

The mechanics of Splinter Cell “Celebrate and Eliminated” will allow Sam Fisher – as the name should – mark several goals, and then eliminate them in one smooth game animation. Thus, this allowed the players to quickly destroy several enemies at the same time, without the risk of leaving the shelter, and, to be honest, it always looked very cool.

If Assassin’s Creed Mirage really accepts this function or something like that, it will be a good addition to the already perfectly looking adventure stealth explosion, the action of which takes place in the Baghdad of the 9th century. Basim turns into a killer craftsman under the leadership of Roshan, but he is impudently and often ignores the credo in favor of his own methods.

“Incredible fighting from Capcom”: Journalists publish enthusiastic reviews and put on fighting sides

Capcom continues to delight players with excellent releases. This time, Japanese developers released a qualitative continuation of the cult series of fighting stream Fighter. Apparently, the press backwards are completely delighted with the combat system, graphics and various modes of new items. Street Fighter 6 receives extremely positive estimates from critics and reviews, where they practically do not find minuses in the game.

After removing the embargo in the publication of reviews, Street Fighter 6 received a very high average score on Metacritic. Based on more than 40 reviews from various publications, Fiting received 93 points with recommendations for a mandatory game for fans of the genre. The situation on another assessment aggregator – Opencritic, also develops well. There Street Fighter 6 earned 91 points. Journalists describe the game as "incredible" Fighting with a lot of capabilities. They praise the mechanics convenient and understandable to beginners, as well as highlight the correction of the main mistakes of Street Fighter 5.

Here are some excerpts from reviews:

Street Fighter 6 corrects the mistakes of his predecessor, dragging the famous franchise of fatings in the modern era.

The flagship series Capcom returned to the form with complex, but affordable combat mechanics and diverse content at the start.

Street Fighter 6, no doubt, the best fighting game that I have ever played and he will keep you in the game much longer than just the battle of one. Real classics.

In addition to the competitive orientation, Street Fighter 6 offers many modes filled with content for all types of players. A variety of characters, their improvements in network modes and a new control system – these are some of the reasons why Street Fighter 6 is the strongest contender for the title of best fighting of this generation.

Street Fighter 6 will be available for playing PC, PS5 and Xbox Series X | S already June 2.

City Car Driving 2.0 – Developer Diaries #12

Pedestrians have changed most in comparison with the original CCD. In Tizer, with whom everyone is already familiar, we used exported models from Fuse: for the selected setting, pedestrians required other clothing, and the quality of the model was approximately at the level of the original CCD.

In parallel with this, we understood that a similar level of execution of models – perhaps for optimization, is the best option, but does not comply with the minimum standard of modern quality in games. In turn, UE has its own rather convenient tools for creating characters – Metahuman.
For CCD 2.0 In Metahuman we create only the main proportions of the body of pedestrians and their faces. After that, the efforts of artists are conducted by the model of the model, which contributes to our goals to optimize the game.

Hair and clothing are created as separate models in appropriate software and gather with models of people from Metahuman. After that, all pedestrians are loaded into UE and are used in CCD 2.0.

Left – a pedestrian created using Fuse in the early stages of the game development. On the right – already using metahuman

After a short excursion, how the new models are created, we pay attention to the most important thing: gameplay. Pedestrians CCD 2.0 have a number of differences from the original game.
The first main change – now pedestrians have a full physics. With your careless driving, pedestrians will jump from your transport, or you can knock them down. Fortunately, not deadly. For such behavior and damage to pedestrians for players, an appropriate punishment will be provided, which we will definitely talk about in diaries devoted to the general pace of the game and the topic of compliance with traffic rules.

The second change already applies to the general atmosphere and mood of the game – pedestrians are full -fledged residents of the city, and not decoration and obstacle for you as a driver. For example, people in the form of police will be located only near the police station, different workers, respectively, at construction facilities.

All this is also mandatory participates in the game modes of work by a taxi driver and a courier of goods. The final additional stroke is that people will react to the streets to the streets: mostly pedestrians will be dressed in weather.

All CCD 2 cars.0 are completely new models-we decided not to transfer anything from CCD1 due to the fact that there is a strong visual difference between the current mode of transport and the fact that we had. Some objects, for example, tractors, can be periodically found in the world of games.
The main difference between traffic transport and player cars is the interior details. In order to optimize the details of the internal traffic, it is simplified. The cars that you can control are worked out in detail in the cabin, up to individual buttons. In the early access, they will be non -clicobble, but we lay the possibilities in the player’s car in advance.

On the issue of gameplay, the cars are one of the main generators of all events in the game. All cars are full -fledged road users: they fully comply with traffic rules, can call in parking pockets and create dangerous situations on the road. Traffic does not include heavy trucks, construction equipment.

However, you can meet the ambulance and police crews on the roads. In the early access, we do not realize all the conceived functionality associated with this transport, so we separately note their presence, but not the implementation of the entire planned functionality.

  • Will there be economy and sports modes in cars?

No, in early access by cars that we prepare for CCD 2.0., There will be no data modes.

  • There will be electric cars available for the game?

In early access, we focus on standard, still familiar cars, and there will be no electric car in early access. However, we do not exclude the addition of the gaining popularity of transport in the future, especially taking into account the tendency to popularize electric cars.

  • A drunk driver mode will be added?

As we have repeatedly noted, CCD 2.0. Created more according to the patterns of the game than a training manual. Therefore, this idea was not laid in CCD 2.0. Initially. However, we see a request for this rather popular mechanics, so after early access, in future updates, we will consider the opportunity to add such a function to the game.

We have no way to license cars. We try to sell all cars as realistic as possible and bring them closer to the original as much as possible. Everything about the brand, patented objects and other technological features in CCD 2.0. will not even after early access.

  • Planning a release on consoles, not just a PC?

Not at the moment, but if City Car Driving 2.0. will become a popular car system, of course I would like to get to these devices.

  • And how are things with cloud gaming?

And this is also not at the moment. Including, therefore, we try to optimize the game under the old and weak configurations of computers.

The first question is where our "No" It sounds like something good. No, microtransactions are not planned and will not be present in CCD 2.0.

Now – no. Before thinking about DLC, we should release the game in early access, and then successfully bring to the full version, realizing the full potential that we conceived for CCD 2.0.

Read more about the upcoming game, before its exit, you can always familiarize yourself in development diaries, regularly output once every two weeks.

Christopher Jajj refused to voice young Kratos out of respect for the previous actor of the character

Those who played the free DLC Valhalla for God of War Ragnarok were, of course, surprised by many references to the original franchise games, including the appearance of a younger crater. However, this time the older version of Kratos never spoke.

According to actor Christopher Jajj, who began to voice Kratos on the 2018 God of War, he very respects the work of the former performer of the role of Kratos – Terrence to. Karson. At one time, Jajj completely refused to watch scenes from old games so as not to try to imitate the work of Karson.

I never watched scenes from previous games because it was so good, and I thought it would be bad to try to copy it. I was not even asked about it. From the very beginning, I wanted to create my character, but the TC is so unusual. Out of respect for what he did, I would not do this, even if I was asked. I would refuse.

Commenting on his version of Kratos, Christopher Jaji said that "mythology for me did not mean anything". According to him, his approach was to revive Kratos as an independent character, not affected by the environment.

Continuing the topic of respect for the former actors who revived the characters, Jaja even said that he had recently abandoned one project, because the responsible persons asked him to try to copy the voice of the former actor.

Actually, not so long ago they offered me something, and I refused, because they wanted me to simulate a little the voice of this character, and I said that in no case. That is, I love this guy [. ] Often we are not noted as personalities for bringing into what is happening, and this is generally, regardless of what you are doing. I think it’s just wrong to try to take what has already been created by someone else. And for me such actions are not only an insult to them, but also for myself. I would never do that.

Mass Effect 2 Legendary Edition received a new set of HD-textures

Catachrism Moder has released a set of HD-textures for the second part of the Mass Effect in the Legendary Edition trilogy, which contains many errors characteristic of Le, including the elimination of scaling artifacts remaining in vanilla textures of LE2, problems with the UF, uncertainty teeth of the characters, errors in errors in errors Normal map, Azari color correction (removes neo-blue), improved texture of the environment and much more.

Speaking in more detail, Modder scaled all the textures at the first stage manually or using Cupscale to remove DXT artifacts. Then Catachrism manually created and drew textures, using advertising images as standards, his personal libraries of textures and hand retes. Modder tried to preserve the mirror channels and details of the map of the normals of the source textures in addition to diffuse cards. In addition, he added new details and functions, thanks to which new textures work with any lighting scenario.

You can download the HD-texture package for Mass Effect 2 Legendary Edition directly from our site where fast download is available via torrent. Its size is about 3.5 GB.

But EA managed to sell this short -term and "good price". But fans, as always, "Dop and will" With love and respect for the original.

"Finish" you can endlessly, so you don’t have to roll a barrel on them. Many people whine that the game is delayed, they are unhappy that not everything is perfectly done. Here you need to choose.

It’s true. Bought for the sake of remaster of the first part. And he is not bad at all! 2 and 3 could not be touched at all, they were well preserved.

Well. to whom, of course, especially if on the console. But for me, the first part on the PC and without a non -core is still good. And I didn’t even touch him, t.To. I am afraid to ruin the impression of the game by the murdered lights, at the expense of which BioWare (the former) at one time made an imitation of live facial expressions (there is infa on this subject). The gameplay himself did not strain me, the usual conventionality of a class stroke for using weapons/skills, well, the discount on the fact that in the first part of the outburst they tried at first more in RPG than in the action. And I liked Mako, it was fun. The elevators did not strain – sometimes the news slipped about your actions in the game, or the partners of the bark released – the depth of immersion in the atmosphere of the game, so to speak.

Moreover, biofires (current BioWare) were remasted at the expense of fan mods, in any way to moderators, it seems without paying for the use of their labor or purely symbolically.))) Somewhere there was news about it, or look on the network. That is, the work of the biofires – the cat cried, and even given the crooked release on the strate.

Well, so as not to steam with the installation of DLC, on well -known sites under the slogan ". Yo-hoo-ho, and a bottle of Roma!" Calm -fledged repacks with volatile variations and even a complement cut from the non -renovation are calmly. So for me, as a sincere lover of this series, to buy/download it "Guards" with weighted unfinite, when the original repack weighs a penny, it costs nothing, and plays perfectly – I have no reason. Retecsters HD, if that, can be pumped out of mods that just try to take into account "Living" chiaroscuro, or you can find repack with them, as with the altered ending. But, of course, all this is not applicable to consolers, where the original version was very much inferior to the PC.

By the way, I generally played the ME in 2018 for the first time., And even for that year he was truly a masterpiece game and was impressive along with DAO, and in the original and without any mods on the same retactions. And since then I haven’t seen anything good from AAA, only Indi and B pleased, but turn them into N-time, like these two series of masterpieces from RPG (without Inquisitions, IMHO), I do not pull. Now all in anticipation of BG3 (if only everything was on the release as stated by Larian).

A large number of pre-orders Starfield outraged PC Gamers

A large group of PC Gamers is furious against those who ordered Starfield. Cause? They do not trust Bethesda and, given the problems with many PC versions of the latest games (remember The Callisto Protocol, Star Wars Jedi: Survivor or The Last of US Part 1, and this is only some of them), they believe that no one should else make pre -orders to send a signal to publishers.

The post dedicated to this issue on Reddit is literally exploding comments, which are currently more than 2k. The title is certainly indicative and immediately clarifies the essence: "Why do people make preliminary orders? Didn’t we learn the lesson?".

The comments noted that Starfield has been among the best-selling Steam games since the opening of pre-orders, showing that gamers did not understand how to be heard because of the problems that many games faced in recent months.

Many participants in the discussion, however, noted that we are talking about one of the most anticipated games of the last few years, and also indicated that the discussions on the network often do not represent the whole world of video games. For example, in one of the comments you can read: "I just would like to note that most people simply do not know about most of the contradictions in the world of video games and/or they do not care". Another comment is designed in the same tone: "Not everyone is sitting on Reddit, many do not care, and some of us are hypocrites".

Loch is not a mammoth. The sucker will not die out !

suckers are restrained: D

There is rather a matter not in suckers, but in those who have nowhere to put the money.

Well, like a wallet? Some banks? Places under the pillow? Because money in these places and on pre -order – it is equally easy to put and get it back.

Absolutely agree! Usually only nerds playing dozens, or even hundreds of games, whine that there is no money. If a person works, then he has no time to spray and he devotes his free time to a couple of games. For example, I have been playing for 20 years only in a series of space NF Games: Halo, masses effect and when there was Unreal. I occasionally try something new, but so far I have not liked anything. I hope for Starfield. That’s all! For 3-4 games in several years you can always raise money. Well, if the sport, then there is nothing to whine!

The more pre -orders, the more inconsistent is clogged on quality.

It’s just that not all people think before doing a lot of impulsive, looked at the trailer, wanted and pretended. Many young people who are not aware of the problems of the industry

What, but the number of pre -orders certainly does not affect the quality of games. I categorically cannot agree with your statement.

This is wrong! By the time of pre -orders, the game is mainly ready, so what the quality has to do with it?

Dadada, Jedi, Last of AS, Redfall, RDR at the start. What to talk about the gazebo, their games at the start are one of the most amused, Skyrim could not go through in many places without a console, the script would not work, the door would not open.

Yesterday in Fallout 3 robots from "Big city" He called through the console (they disappeared while the quest was performing this branch) – it looked so stupidly called in the working condition, click them to fix and get up. : D

Literally all the gazebos games were broken or remain broken that fans later patch patchs that have been correcting bugs for decades. Therefore, I do not see any intrigue in the question of whether there will be a broken Starfield

It is terrible that they still hawk, buy a millionth edition of Skyrim with the same mistakes and bugs for all devices that there are. They soon Howard in boxes instead of figurines will sell their shit and will still continue to pre -order and be flattened

I did not put any mods on Skyrim and went to all Achivka, I don’t remember something even of some bugs.

A friend that you have not seen bugs does not mean that they are not in the game. We all know how to go through the walls with the help of plates

if you play the game and basically do not see bugs, then they are mainly there and not. if you try to break any completely stable game in which bugs are not features.
Speaking about bugs, probably, what level of bugs is when you can see them often quite often or you can just get somewhere and not go through the game.

After 5+ years of renovation by developers and 12+ years of repair fan patches there still a lot of bugs. Therefore, you just lie that you have not seen them there-in Skyrim the darkness of bugs, which will notice and blindly deep.

Let the game even great, but it may not go stupidly! Sometimes it happens. Pay money in advance, in order to make a preload and play a couple of hours earlier, then this is of course PPC.

You confused with Star Citizen: D

Yes, and there is no need to climb far for the examples. It is enough to recall the mass psychosis before the release of NMS, and what happened later.

And what happened then ?

They do not learn anything

Well, see how it works-it was an amusing KP2077, for someone he worked norms, someone does not. who did not work for, they whined that you can’t release such games, and they are right. And those who had more or less norms, played themselves and did not understand where so many vidos about bugs and so on.

Someone passed the game, someone was waiting for patches. As a result, 2 camps appeared – eternal optimists and eternal perfectionists. The first belongs "and the fuck*th, and so it will do", the second were waiting. In short, in the end they played everyone and said "well, the norm game is, the current of the nada was at first".

And then the star field comes out. And again 2 camps appear – one does not care, since there is a hope that the story with the KP2077 will not happen again, while others warn – they say, come to your senses, there was a case, there is no case, there is no need to support.

But in the end, these 2 camps will still remain – optimists -half*and perfectionists.

It is clear that I want to attribute myself to the second, but so far all your friends eat sand and throw screenshots from the next planet, involuntarily stretches the hand to pay Todd’s venture, but I don’t want to wait a hundred years of patch.

There is another third party that it is already a month to rage for a month, and maybe more.

As some say – well, I have money, I don’t care, I will do a pre -order and I will play on the release.

But I don’t know anything and I don’t want to know, and I don’t care, you still won’t prove to me the problem of pre -order (and if you prove, I am not going to understand).

What is the meaning of pre -order. Would be the price below – then ok.

Well, look, I liked the game, I am pleased with her to the extent that was shown, that is, in any case, I want to play very much in it, I have an excess money that either will go into an empty grief, or there is always where to put the money, money there is no much, but I really wanted to play this game, I took to start playing on September 1, plus the dollar grows and my currency is getting cheaper at a dollar rate, and therefore it was more profitable for me to take it even now or at the exit, moreover, in the game I am sure to show in detail everything is clear and understandable without Ilyusias, I am waiting for what they showed, plus if the Dunya hacking is to wait for this lottery, you can wait for a very long time, I don’t want to wait, the Internet will be lost and it will be no longer, there is no sense in the mop of it, she rarely breaks And much is not broken, and suddenly Starfield will have an online binding like Fallaut 76 and it will finally be kapets for pirates to never play,He is sitting and not hunting, I took it and is sure that on September 1 to play, plus there is a jsh that they will be with Dunya and they also prefrained that I like, the rest is not very interesting to download from torrent and I will go away and abandon, as they say everyone He lives as he wants and how he can

I once profiled the cheap pre -order The Callisto Protocol for 100 lire. The price of the game 24 hours after the opening was raised 4 times. I decided not to take it.

Consumerism, blind adherence to hype, lack of patience, show off, etc.D.

Nonsense is complete. I can attract any of your purchases under your definitions. Even the same toilet paper. Yeah.

People do not study and take pre -orders, fools.

Yeah, they, gazebo, will not learn. Now you can’t take the game on the release, but they still do pre -orders.

But the lack of pre -orders immediately stimulates the developments to release the game without bugs. L-logic. Clowns are touched, which something interfere with pre-orders- game Hat (GG quality, many bugs, etc.e) refund and all problems. Steam allows you to make a refund even when for more than 2 hours (personally refandal from 3.5 hours), but witnesses "There is no pre -order" continue to spread myths about its harm.

The pre -orders will be removed, they will begin to complain that the people and the news on the games of Laikal, so it turned out that it turned out that it turned out.

You can not pre-orders of PC Izda.

PS5 games do not apply to this. I really liked the spiders – both the first part and mm. I would buy the second part 100%, and the pre -order gives a little buns, in addition, there were cases when the games were valued to the release. Therefore, make a pre -order in PS Store – adequate practice.

I never understood this if there are no significant discounts or any other buns for pre -orders, and there are usually no them on such large projects, then what is the meaning of it then? Well, even in countries with an unstable local currency, you can save something, but the main cash desk is done in the USA and the Eurozone.

Greens grow in price, because the games are more expensive, I immediately pre -ordered, and if you transfer it to the dollar more expensive, which will finally have an avatar from the anniversary, the currency has grown up and it has become more expensive, and it became more expensive by the end of the year. can already buy a weekday is not possible in some

There are games on which people are fan.e. They will buy in any case. So what is the difference for them, buy in advance, immediately after the exit or after some time?? Bought it anyway

And what’s the difference when to buy a game, now or on a release? I’ll take it so and so, so what is the problem to take now?

They will give their Starfields, and then they will whine again. For many years I have learned that pre -orders are a taboo, unless 200% of confidence that the game will be on quality. But, apparently, people just have nowhere to put money + Todd sold.

In vain they are so. I must say many thanks to these beta testers and gnaw sarcastically over their "the desire to possess before everyone else". And already through the quarter, another take (pump) the completed product.

Who should I hut at all, am I doing pre -order or not? Bomi are outraged? Well, not everyone is pumping games from torrent and jerking off to their empress, so. I myself, of course, do not pre -order, simply because there is no goal to play on the release, I always wait for a discount, and so dozens of games in Steam are unlucky.

As you can see, it excites all kinds of daisies on Twitter and on Reddit. Well, also on the domestic dtf

Yes, we also have a full of such pursuers of pre -orders and witnesses of torrent, just look at comments here. Why do people even fue their readiness or unpreparedness to spend money so much? It seems like everyone is obvious that no one will convince anyone, but the srachi still burn.

Yes, you don’t spend money. If you can take them back at any time, this is not a waste of money. It’s how to postpone for the New Year for their gifts, so they lie and wait for a gift. And when the gift will be released, there are two more weeks (a bunch of reviews and opinions or personal two hours) to return the full amount back. You have to be completely brainless, so as not to understand this.

Ultimately, this is a waste of money, compared with a free torrent. Buying a game in advance. It seems to me, it is to this that they cling to – they say that people have not studied the product on the real gameplay of ordinary players, at least on the same YouTube. Although personally, I generally avoid other people’s opinions and prefer to play myself so as not to have any expectations from the game and have fun. Returns made so rarely that I don’t even remember what games I returned.

What then is the meaning of the pre -order, to show off to friends?)

for good, those who make pre -orders should receive additional. buns, early entrance to the game for a day – a week and quality. You are not a beta tester to rake what you have done, and it must correspond to expectations and shows. T.e. you have to play one of the first. But from the last. No one is safe. And then disappointment, I spent part of the salary, and now wait for patches.. As a result, a damaged mood, that that additional. Content "not needed", And you will join the game on equal terms with those who buy it right away or a little later.

Let’s say Remnant 2 will come out, I have not seen 1 part in the release, and a friend claims that it was not to play particularly, problems with a call in the early days, maybe even a week. And this is an occasion not to pre -order Remnant 2 at once. In addition, it is not yet known what will happen in DLC (as in Mortal 1, not all shows heroes, cameo, blows.. There were plums, but the point is that they will soon show it yet). Yes, these are such reasons for excuses, t.To. The most important reason is not money now or Do not want to be disappointed, giving yourself time to correct.

Like in a movie – go to the premiere with chewers, or a little later in a more calm atmosphere watch the movie. Yes, but there the quality will not change, unlike the gaming industry, only the mood.

Whatever schedule is there – this will not stop the purchase of those who know the Mortal series or the first remnant and spent more than one hundred hours in it.

Another question, you want a continuation, but as I said: give it right away, and then burn, while others can give yourself time and start a little later and enjoy the game. Alas, it works.

Later, to start means the loss of online and pumping skill, where it will be small on the release. But I would say that this is not very critical where to buy around the week-month after the release.

July renewal of the “Club of Romance”: a branch with Eragon, the Tiamat final and what to expect from new episodes

So the May update died, where the players met in many ways a tragic finale "Kali – Call of Darkness" And met with "I am hunting for you 2". The release of new episodes is expected from July 13 to 14, and many authors have already opened the veil of the secrets of love lines and their plans for new series.

So, for example, Ursa is the author "Tiamat fire flower" And "I am hunting for you" (both parts) – told why the finale "Tiamat" was postponed:

This was done exclusively for the good of history and so that you can enjoy the ending in the best quality that we are able to give out. And the point is not only in the text (although it is difficult to write at the same time the start of hunting and the ending of Tiamat), it’s also a matter of giving artists more time to embody all our crazy requests and fantasies.

Alice (screenwriter "The secret of heaven 2") named new love lines: war and astarot. "In case you have not killed the war, you are opening with it a branch, but you may not lead LL with it. All at your discretion". The author added a branch with Astarot solely because of the numerous requests of the players, nevertheless, Eragon and Christopher will remain aside, the first in the opinion of the author is generally not for the branch, and the second will remain with facial.

Departing from the final "Kali" Remi said that from the next update in the story that had begun "Red Nile Song" a branch with Agnia will appear and will be complete. And the tepish ("Love from the stars") warned that the bug and Sarah turned out so insidious that after a patch, with its correction, it would be necessary to restart the second season.

In the 3rd series 2 seasons, you will have the opportunity to close branches. If you want to lead a branch with Zeyn, you need to choose an option that does not contain the name of the other LL. You can interact with Zein in the presence of other branches, but be prepared for the consequences. If in the 1st series take a scene with Said if there are other branches, GG will think that this is wrong.
Unfortunately, there was not always the opportunity to give such thoughts on other branches for technical reasons. However, with closed branches, blame yourself. On the path of the “modest” gg in this update, you can also get a fork. I’ll tell you about them a little later. – Amy ("Rose of the desert")

The theme of history "Dracula: Love Story" It remains unsolved, so the players continue to make memes and wait for new episodes (at least someday).